The Sphinx is a hard-hitting heavy
’Mech worthy of its Spirit Cat heritage. This amazing
’Mech is fast, well-armored and features massive damage
output both at range and in close combat. Its deep combat dial
and forgiving heat dial promise it battlefield longevity. Players
fielding this ’Mech should be concerned about its high
point cost. At 255 points, supporting the Sphinx will be a challenge
in a standard game. Besides its high point cost, its lack of
ballistic weapons is only marginally offset by its quintuple
energy attack capabilities when targeting infantry units. Against
infantry, it’s better to be in base contact where Marat’s
Rapid Strike abilities can be brought to bear.